Here’s the Dark Elf concept for God of War in a bit more detail. Modeled beautifully byRaf Grassetti . This was one of the earliest characters we designed on the project. We wanted them to look frightening, but still contain that mythical element, so the wings were meant to look like fairy wings. Here are also a few horn variations done over Raf’s model of the character.
Some of the Draugr concepts and sketches I did. This was one of the earliest characters we worked on and every artist on team ( @stephen.oakley@vancekovacs@yefimkligerman ) did designs as we figured out this character, and even options for the variations and different classes we needed in the game. Modeled and further refined amazingly by @rafagrassetti@glaucolonghi@ericvaldes11@zberry2
Here is the Light Elf design, these characters were extremely fun to do. Elves occupy this great space, they're not quite gods, but they're more elevated than man, so interesting to explore. For the Light Ones we wanted the feeling of a monk or spirit in their design.