Join us on Twitch Thursday, May 21 at 7:30 PM PDT for a special interview with industry veterans Raf Grassetti and Dela Longfish! During this livestreamed event, Dela and Raf will break down some of their artwork, giving an in-depth look into their creative process and pipeline, offering advice for aspiring artists, and sharing their personal artistic journeys.
Some of the Draugr concepts and sketches I did. This was one of the earliest characters we worked on and every artist on team ( @stephen.oakley@vancekovacs@yefimkligerman ) did designs as we figured out this character, and even options for the variations and different classes we needed in the game. Modeled and further refined amazingly by @rafagrassetti@glaucolonghi@ericvaldes11@zberry2
Here is the Light Elf design, these characters were extremely fun to do. Elves occupy this great space, they're not quite gods, but they're more elevated than man, so interesting to explore. For the Light Ones we wanted the feeling of a monk or spirit in their design.
4/24 the GOW art book has released!!! Big thanks to Luke Berliner ArtSony Santa Monica StudiosDark Horse Comics all the concept artists and everyone who contributed to this book! There’s a lot of good art in here, as well as a look at what it took to arrive at final designs.